| account | cChar | |
| addTempfx(tempfx::cTempfx *fx) | cObject | |
| addTempfx(cObject &src, SI32 num, SI08 more1=0, SI08 more2=0, SI08 more3=0, SI08 more4=0, SI32 dur=0, SI32 amxcback=-1) | cObject | |
| advobj | cChar | |
| amxevents | cChar | |
| antiguardstimer | cChar | |
| antispamtimer | cChar | |
| applyPoison(PoisonType poisontype, SI32 secs=-1) | cChar | |
| archive() | cChar | [static] |
| att | cChar | |
| attackerserial | cChar | |
| attackfirst | cChar | [private] |
| attackStuff(P_CHAR pc) | cChar | |
| backupStats | cChar | [private] |
| baseskill | cChar | |
| beardserial | cChar | |
| begging_timer | cChar | |
| blocked | cChar | |
| boltFX(LOGICAL bNoParticles) | cChar | |
| calcAtt() | cChar | |
| calcDef(SI32 x=0) | cChar | |
| calcResist(DamageType typeofdamage) | cChar | |
| canAllMove() const | cChar | [inline] |
| CanBroadcast() const | cChar | [inline] |
| CanDoGestures() const | cChar | |
| canDoObjectAction() const | cChar | [inline] |
| canDoSkillAction() const | cChar | [inline] |
| canSee(cObject &obj) | cChar | |
| CanSeeSerials() const | cChar | [inline] |
| CanSnoop() const | cChar | [inline] |
| cantrain | cChar | |
| canTrain() const | cChar | [inline] |
| canViewHouseIcon() const | cChar | [inline] |
| carve | cChar | |
| casting | cChar | |
| castSpell(magic::SpellId spellnumber, TargetLocation &dest, SI32 flags=0, SI32 param=0) | cChar | [inline] |
| cChar(SERIAL ser) | cChar | |
| CHAR enum value | cObject | [protected] |
| checkEquipement() | cChar | |
| checkPoisoning(P_CHAR pc_def) | cChar | [private] |
| checkPoisoning() | cChar | |
| checkSafeStats() | cChar | |
| checkSkill(Skill sk, SI32 low, SI32 high, LOGICAL bRaise=true) | cChar | |
| checkSkillSparrCheck(Skill sk, SI32 low, SI32 high, P_CHAR pcd) | cChar | |
| checkTempfx() | cObject | |
| circleFX(short id) | cChar | |
| clientidletime | cChar | |
| cObject() | cObject | |
| combatHit(P_CHAR pc_def, SI32 nTimeOut=0) | cChar | |
| combathitmessage | cChar | |
| combatHitMessage(SI32 damage) | cChar | [private] |
| combatOnFoot() | cChar | |
| combatOnHorse() | cChar | |
| combatTimerOk() | cChar | [private] |
| commandSpeech | cChar | [private] |
| countBankGold() | cChar | |
| CountGold() | cChar | [inline] |
| CountItems(short ID, short col=-1) | cChar | |
| CountItemsByType(short type) | cChar | |
| creationday | cChar | [private] |
| crimflag | cChar | |
| curePoison() | cChar | |
| current_name | cObject | [protected] |
| custmenu | cChar | |
| damage(SI32 amount, DamageType typeofdamage=DAMAGE_PURE, StatType stattobedamaged=STAT_HP) | cChar | |
| damagetype | cChar | |
| dead | cChar | |
| deaths | cChar | |
| def | cChar | |
| Delete() | cChar | [virtual] |
| deleteSpeechCurrent() | cChar | |
| delItems(short id, SI32 amount=1, short color=-1) | cChar | |
| delTempfx(SI32 num, LOGICAL executeExpireCode=true, SERIAL funcidx=-1) | cObject | |
| dir | cChar | |
| dir2 | cChar | |
| disabled | cObject | |
| disabledmsg | cObject | |
| distFrom(P_CHAR pc) | cChar | |
| distFrom(P_ITEM pi) | cChar | |
| disturbMed() | cChar | |
| do_lsd() | cChar | [private] |
| doCombat() | cChar | |
| doCombatSoundEffect(SI32 fightskill, P_ITEM pWeapon) | cChar | [private] |
| doGmEffect() | cChar | |
| doMissedSoundEffect() | cChar | [private] |
| dontUseMana() const | cChar | [inline] |
| dontUseReagents() const | cChar | [inline] |
| doorUse | cChar | |
| doSingleClick(SERIAL serial) | cChar | |
| doSingleClickOnCharacter(SERIAL serial) | cChar | [private] |
| doSingleClickOnItem(SERIAL serial) | cChar | [private] |
| drink(P_ITEM pi) | cChar | |
| dx | cChar | |
| dx2 | cChar | |
| dx3 | cChar | |
| emote(NXWSOCKET s, TEXT *txt, LOGICAL antispam,...) | cChar | |
| emoteall(char *txt, LOGICAL antispam,...) | cChar | |
| emotecolor | cChar | |
| envokeid | cChar | |
| envokeitem | cChar | |
| Equip(P_ITEM pi, LOGICAL drag=false) | cChar | |
| facexy(SI32 facex, SI32 facey) | cChar | |
| fame | cChar | [private] |
| fight(P_CHAR pOpponent) | cChar | |
| fishingtimer | cChar | |
| fixedlight | cChar | |
| flag | cChar | |
| flagGrey | cChar | [static] |
| flagKarmaCriminal | cChar | [static] |
| flagKarmaInnocent | cChar | [static] |
| flagKarmaMurderer | cChar | [static] |
| flagPermaGrey | cChar | [static] |
| flagPriv2AllMove | cChar | [static] |
| flagPriv2canTrain | cChar | [static] |
| flagPriv2Dead | cChar | [static] |
| flagPriv2Dispellable | cChar | [static] |
| flagPriv2Frozen | cChar | [static] |
| flagPriv2Incognito | cChar | [static] |
| flagPriv2Mounted | cChar | [static] |
| flagPriv2NoUseMana | cChar | [static] |
| flagPriv2NoUseReagents | cChar | [static] |
| flagPriv2PermaHidden | cChar | [static] |
| flagPriv2Poisoned | cChar | [static] |
| flagPriv2Polymorphed | cChar | [static] |
| flagPriv2Reflection | cChar | [static] |
| flagPriv2Ridden | cChar | [static] |
| flagPriv2shopkeeper | cChar | [static] |
| flagPriv2ViewHouseIcon | cChar | [static] |
| flagPrivBroadcast | cChar | [static] |
| flagPrivCanSnoopAll | cChar | [static] |
| flagPrivCanViewSerials | cChar | [static] |
| flagPrivCounselor | cChar | [static] |
| flagPrivGM | cChar | [static] |
| flagPrivInvulnerable | cChar | [static] |
| flagPrivNoSkillTitle | cChar | [static] |
| flagPrivPageAble | cChar | [static] |
| flagResistFire | cChar | [static] |
| flagResistParalisys | cChar | [static] |
| flagResistPoison | cChar | [static] |
| flagSpellProtection | cChar | [static] |
| flagSpellTelekinesys | cChar | [static] |
| flagWaterWalk | cChar | [static] |
| flee(P_CHAR pc, SI32 seconds=-1) | cChar | |
| fleeat | cChar | |
| fleeTimer | cChar | |
| fly_steps | cChar | |
| follow(P_CHAR pc) | cChar | |
| fonttype | cChar | |
| foodloc | cChar | |
| freeze() | cChar | [inline] |
| fstm | cChar | |
| ftargserial | cChar | |
| fx1 | cChar | |
| fx2 | cChar | |
| fy1 | cChar | |
| fy2 | cChar | |
| fz1 | cChar | |
| generic_heartbeat() | cChar | [private] |
| getAmount(short id, short col=-1, bool onlyPrimaryBackpack=false) | cChar | |
| getBackpack() | cChar | |
| getBackupStats() | cChar | [inline] |
| GetBankBox(short type=BANK_GOLD) | cChar | |
| getBeardItem() | cChar | |
| getClient() const | cChar | [inline] |
| getColor() const | cObject | [inline] |
| getCombatSkill() | cChar | |
| getCommandParams(int index) | cChar | |
| getCommandSpeech() | cChar | [inline] |
| GetCreationDay() const | cChar | [inline] |
| getCurrentName() const | cObject | [inline] |
| getCurrentNameC() const | cObject | [inline] |
| GetFame() const | cChar | [inline] |
| getGender() const | cObject | [inline] |
| getGuild() | cChar | |
| GetGuildFealty() | cChar | |
| getGuildMember() | cChar | |
| GetGuildNumber() | cChar | |
| GetGuildTitle() | cChar | |
| GetGuildType() | cChar | |
| getHairItem() | cChar | |
| getHireFee() | cChar | [inline] |
| getHorse() | cChar | |
| getId() const | cObject | [inline] |
| GetItemOnLayer(UI08 layer) | cChar | |
| GetKarma() const | cChar | [inline] |
| getMultiSerial() const | cObject | [inline] |
| getMultiSerial32() const | cObject | [inline] |
| getOldColor() const | cObject | [inline] |
| getOldId() const | cObject | [inline] |
| getOldPosition() const | cObject | [inline] |
| getOldPosition(const char *what) const | cObject | |
| getOwnerSerial() const | cObject | [inline] |
| getOwnerSerial32() const | cObject | [inline] |
| getPosition() const | cObject | [inline] |
| getPosition(const char *what) const | cObject | |
| GetPriv() const | cChar | [inline] |
| GetPriv2() const | cChar | [inline] |
| getPrivLevel() const | cChar | [inline] |
| getRace() const | cObject | [inline] |
| getRandomScriptValue(std::string section, std::string §ionId) | cObject | [static] |
| getRealName() const | cObject | [inline] |
| getRealNameC() const | cObject | [inline] |
| getRegenRate(StatType stat, VarType type) | cChar | |
| getScriptID() const | cObject | [inline] |
| getSecondaryName() const | cObject | [inline] |
| getSecondaryNameC() const | cObject | [inline] |
| getSerial() const | cObject | [inline] |
| getSerial32() const | cObject | [inline] |
| getShield() | cChar | |
| getSkillSum() | cChar | |
| getSkillTaught() const | cChar | [inline] |
| getSocket() const | cChar | |
| getSpawnRegion() const | cObject | [inline] |
| getSpawnSerial() const | cObject | [inline] |
| getSpeechCurrent() | cChar | [inline] |
| getStablemaster() const | cChar | [inline] |
| getStrength() const | cChar | [inline] |
| getTeachingDelta(P_CHAR pPlayer, SI32 skill, SI32 sum) | cChar | |
| getTempfx(SI32 num, SERIAL funcidx=-1) | cObject | |
| getTempfxVec() | cObject | |
| getTrainer() const | cChar | [inline] |
| getWeapon() | cChar | |
| gmMoveEff | cChar | |
| gmrestrict | cChar | |
| goPlace(SI32) | cChar | |
| guarded | cChar | |
| guild | cChar | [private] |
| guildFealty | cChar | [private] |
| guildNumber | cChar | [private] |
| guildToggle | cChar | [private] |
| guildTraitor | cChar | [private] |
| guildType | cChar | [private] |
| hairserial | cChar | |
| HasAttackedFirst() | cChar | [inline] |
| HasGuildTitleToggle() | cChar | |
| HasHumanBody() const | cChar | [inline] |
| hasPath() | cChar | [inline] |
| hasReflection() const | cChar | [inline] |
| hasTempfx() | cObject | |
| heartbeat() | cChar | |
| helpStuff(P_CHAR pc_i) | cChar | |
| hidamage | cChar | |
| hidden | cChar | |
| hideBySkill() | cChar | |
| hideBySpell(SI32 timer=-1) | cChar | |
| hirefee | cChar | [private] |
| holdg | cChar | |
| holydamaged | cChar | |
| homeloc | cChar | |
| hp | cChar | |
| hunger | cChar | |
| hungertime | cChar | |
| in | cChar | |
| in2 | cChar | |
| in3 | cChar | |
| incognito | cChar | |
| IncreaseKarma(SI32 value, P_CHAR pKilled=0) | cChar | |
| InGuardedArea() const | cChar | [inline] |
| invistimeout | cChar | |
| isBeingTrained() const | cChar | [inline] |
| IsCounselor() const | cChar | [inline] |
| IsCriminal() const | cChar | [inline] |
| isDispellable() const | cChar | [inline] |
| isFrozen() const | cChar | [inline] |
| IsGM() const | cChar | [inline] |
| IsGMorCounselor() const | cChar | [inline] |
| IsGrey() const | cChar | |
| isGuilded() | cChar | |
| IsGuildTraitor() | cChar | |
| IsHidden() const | cChar | [inline] |
| IsHiddenBySkill() const | cChar | [inline] |
| IsHiddenBySpell() const | cChar | [inline] |
| isHirable() | cChar | [inline] |
| isInBackpack(P_ITEM pi) | cChar | |
| IsInnocent() const | cChar | [inline] |
| IsInvul() const | cChar | [inline] |
| isMounting() | cChar | |
| isMounting(P_CHAR horse) | cChar | |
| IsMurderer() const | cChar | [inline] |
| IsOnline() const | cChar | |
| IsOverWeight() | cChar | |
| isOwnerOf(const cObject *obj) const | cChar | [inline] |
| isPermaHidden() const | cChar | [inline] |
| isRunning() const | cChar | [inline] |
| isSameAs(P_CHAR pc) | cChar | [inline] |
| isStabled() const | cChar | [inline] |
| IsWearing(P_ITEM pi) const | cChar | [inline] |
| ITEM enum value | cObject | [protected] |
| jail(SI32 seconds=60 *60 *24) | cChar | |
| jailed | cChar | |
| karma | cChar | [private] |
| keyserial | cChar | |
| kick() | cChar | |
| Kill() | cChar | |
| kills | cChar | |
| knowsSpell(magic::SpellId spellnumber) | cChar | |
| LastMoveTime | cChar | |
| lastNpcCheck | cChar | |
| lastRunning | cChar | |
| lightdamaged | cChar | |
| loadEventFromScript(TEXT *script1, TEXT *script2) | cChar | |
| lockSkill | cChar | |
| lodamage | cChar | |
| logout | cChar | |
| lootVector | cChar | |
| losFrom(P_CHAR pc) | cChar | |
| m_client | cChar | [private] |
| magicsphere | cChar | |
| MakeInvulnerable() | cChar | [inline] |
| MakeVulnerable() | cChar | [inline] |
| making | cChar | |
| med | cChar | |
| member | cChar | [private] |
| mn | cChar | |
| mn2 | cChar | |
| modifyFame(SI32 value) | cChar | |
| modifyStrength(SI32 mod, bool check=true) | cChar | [inline] |
| morph(short bodyid=-1, short skincolor=-1, short hairstyle=-1, short haircolor=-1, short beardstyle=-1, short beardcolor=-1, const char *newname=NULL, LOGICAL bBackup=true) | cChar | |
| morph(SI32 npcNumber, LOGICAL bBackup) | cChar | |
| morphed | cChar | |
| mounted | cChar | |
| mounthorse(P_CHAR mount) | cChar | |
| MoveTo(Location newloc) | cChar | |
| MoveTo(SI32 x, SI32 y, SI32 z) | cChar | [inline] |
| movingFX(P_CHAR destination, short id, SI32 speed, SI32 loop, LOGICAL explode, class ParticleFx *part=NULL) | cChar | |
| murdererSer | cChar | |
| murderrate | cChar | |
| murdersave | cChar | |
| mutetime | cChar | |
| namedeedserial | cChar | |
| nextact | cChar | |
| nextAiCheck | cChar | |
| npc | cChar | |
| npc_heartbeat() | cChar | [private] |
| npc_type | cChar | |
| npcaitype | cChar | |
| npcFollowSpeed | cChar | |
| npcMoveSpeed | cChar | |
| npcmovetime | cChar | |
| npcWander | cChar | |
| nxwflags | cChar | |
| OBJECT enum value | cObject | [protected] |
| objectdelay | cChar | |
| objtype | cObject | [protected] |
| oldmenu | cChar | |
| oldnpcWander | cChar | |
| onhorse | cChar | [private] |
| onSingleClick(P_CHAR clickedBy) | cChar | |
| openBankBox(P_CHAR pc) | cChar | |
| openSpecialBank(P_CHAR pc) | cChar | |
| operator!=(const cObject &obj) const | cObject | [inline] |
| operator<(const cObject &obj) const | cObject | [inline] |
| operator<=(const cObject &obj) const | cObject | [inline] |
| operator==(const cObject &obj) const | cObject | [inline] |
| operator>(const cObject &obj) const | cObject | [inline] |
| operator>=(const cObject &obj) const | cObject | [inline] |
| packitemserial | cChar | |
| param1 | cChar | [private] |
| param2 | cChar | [private] |
| param3 | cChar | [private] |
| param4 | cChar | [private] |
| param5 | cChar | [private] |
| param6 | cChar | [private] |
| param7 | cChar | [private] |
| param8 | cChar | [private] |
| party | cChar | |
| path | cChar | [private] |
| pathFind(Location pos, LOGICAL bOverrideCurrentPath=true) | cChar | |
| pc_heartbeat() | cChar | [private] |
| playAction(SI32 action) | cChar | |
| playCombatAction() | cChar | |
| playMonsterSound(MonsterSound sfx) | cChar | |
| playSFX(SI16 sound, LOGICAL onlyToMe=false) | cChar | |
| poison | cChar | |
| poisoned | cChar | |
| poisontime | cChar | |
| poisontxt | cChar | |
| poisonwearofftime | cChar | |
| polymorph | cChar | |
| possess(P_CHAR pc) | cChar | |
| possessedSerial | cChar | |
| possessorSerial | cChar | |
| postType | cChar | |
| prevX | cChar | |
| prevY | cChar | |
| prevZ | cChar | |
| priv | cChar | [protected] |
| priv2 | cChar | [protected] |
| privLevel | cChar | [protected] |
| profile | cChar | |
| questBountyPostSerial | cChar | |
| questBountyReward | cChar | |
| questDestRegion | cChar | |
| questOrigRegion | cChar | |
| questType | cChar | |
| ra | cChar | |
| reattackat | cChar | |
| regens | cChar | [private] |
| regenTimerOk(StatType stat) | cChar | |
| region | cChar | |
| removeItemBonus(cItem *pi) | cChar | |
| resetAmxEvents() | cChar | [inline, private] |
| ResetAttackFirst() | cChar | [inline] |
| resetBaseSkill() | cChar | [inline, private] |
| resetCanTrain() | cChar | [inline] |
| resetCommandParams() | cChar | |
| ResetGuildTitleToggle() | cChar | |
| ResetGuildTraitor() | cChar | |
| resetLockSkills() | cChar | [inline, private] |
| resetNxwFlags() | cChar | [inline, private] |
| resetResists() | cChar | [inline, private] |
| resetSkill() | cChar | [inline, private] |
| resetSpeechCurrent() | cChar | [inline] |
| resist(SI32 n) | cChar | [inline] |
| resists | cChar | |
| resistsFire() const | cChar | [inline] |
| resistsFreeze() const | cChar | [inline] |
| resurrect(NXWCLIENT healer=NULL) | cChar | |
| robe | cChar | |
| runeserial | cChar | |
| running | cChar | |
| safeoldsave() | cChar | [static] |
| saycolor | cChar | |
| secondary_name | cObject | [protected] |
| seeForFirstTime(cObject &obj, LOGICAL testCanSee=true) | cChar | |
| seeForLastTime(cObject &obj, LOGICAL testCanSee=true) | cChar | |
| sentObjects | cChar | [private] |
| serialize(ofstream *out) | cChar | |
| setAllMove(LOGICAL set=true) | cChar | [inline] |
| SetAttackFirst(LOGICAL af=true) | cChar | [inline] |
| setBackupStats(cCharSaver *saver) | cChar | [inline] |
| setCanTrain(LOGICAL c=true) | cChar | [inline] |
| setClient(NXWCLIENT client) | cChar | |
| setColor(COLOR newColor) | cObject | [inline] |
| setCommandParams(int index, std::string param) | cChar | |
| setCommandSpeech(char *curr_speech) | cChar | [inline] |
| SetCreationDay(TIMERVAL day) | cChar | [inline] |
| SetCriminal() | cChar | |
| setCurrentName(string s) | cObject | [inline] |
| setCurrentName(const char *str) | cObject | [inline] |
| setCurrentName(char *format,...) | cObject | |
| SetFame(SI32 newfame) | cChar | [inline] |
| setGender(SI08 newGender) | cObject | [inline] |
| SetGrey() | cChar | [inline] |
| setGreyFlag(LOGICAL state) | cChar | [inline] |
| setGuild(P_GUILD guild, P_GUILD_MEMBER member) | cChar | |
| SetGuildFealty(SERIAL newGuildFealty) | cChar | |
| SetGuildNumber(SI32 newGuildNumber) | cChar | |
| SetGuildTitle(TEXT *newGuildTitle) | cChar | |
| SetGuildTitleToggle() | cChar | |
| SetGuildTraitor() | cChar | |
| SetGuildType(short newGuildType) | cChar | |
| setHireFee(SI32 newfee) | cChar | [inline] |
| setId(UI16 newId) | cObject | [inline] |
| SetInnocent() | cChar | |
| SetKarma(SI32 newkarma) | cChar | [inline] |
| setMultiSerial(long mulser) | cChar | |
| setMultiSerial32Only(SI32 newserial) | cObject | [inline] |
| setMultiSerialByte(UI32 nByte, BYTE value) | cObject | |
| SetMurderer() | cChar | |
| setNextMoveTime(short tamediv=1) | cChar | |
| setNpcMoveTime() | cChar | |
| setObjectDelay(UI32 seconds=server_data.objectdelay) | cChar | [inline] |
| setOldColor(COLOR oldColor) | cObject | [inline] |
| setOldId(UI16 oldId) | cObject | [inline] |
| setOldPosition(const char *what, SI32 value) | cObject | |
| setOldPosition(const Location where) | cObject | [inline] |
| setOldPosition(SI32 x, SI32 y, signed char z, signed char dispz) | cObject | [inline] |
| setOnHorse() | cChar | |
| setOwner(P_CHAR owner) | cChar | |
| setOwnerSerial32(SI32 newserial, bool force=false) | cObject | |
| setOwnerSerial32Only(SI32 newserial) | cObject | [inline] |
| setOwnerSerialByte(UI32 nByte, BYTE value) | cObject | |
| SetPermaGrey() | cChar | [inline] |
| setPermaHidden(LOGICAL set=true) | cChar | [inline] |
| setPosition(const char *what, SI32 value) | cObject | |
| setPosition(Location where) | cObject | |
| setPosition(UI32 x, UI32 y, SI08 z) | cObject | [inline] |
| SetPriv(UI08 p) | cChar | [inline] |
| SetPriv2(SI08 p) | cChar | [inline] |
| setPriv2(UI08 privFlag, LOGICAL set) | cChar | [inline, protected] |
| setPrivLevel(UI08 pLevel) | cChar | [inline] |
| setRace(SI32 newRace) | cObject | [inline] |
| setRealName(string s) | cObject | [inline] |
| setRealName(const char *str) | cObject | [inline] |
| setReflection(LOGICAL set=true) | cChar | [inline] |
| setRegenRate(StatType stat, UI32 rate, VarType type) | cChar | |
| setRunning() | cChar | [inline] |
| setSameOwnerAs(const cObject *obj) | cObject | [inline] |
| setScriptID(UI32 sid) | cObject | [inline] |
| setSecondaryName(string s) | cObject | [inline] |
| setSecondaryName(const char *format,...) | cObject | |
| setSerial32(SI32 newserial) | cObject | |
| setSerialByte(UI32 nByte, BYTE value) | cObject | |
| setSkillDelay(UI32 seconds=server_data.skilldelay) | cChar | [inline] |
| setSpawnRegion(SI32 newserial) | cObject | [inline] |
| setSpawnSerial(SI32 newserial) | cObject | [inline] |
| setSpeechCurrent(wstring *speech) | cChar | [inline] |
| setStrength(UI32 val, bool check=true) | cChar | |
| setTelekinesisFlag(LOGICAL state) | cChar | [inline] |
| setViewHouseIcon(LOGICAL set=true) | cChar | [inline] |
| setWresMove(SI32 move=0) | cChar | |
| shopkeeper | cChar | |
| showBackpack() | cChar | [inline] |
| showContainer(P_ITEM pCont) | cChar | |
| showLongName(P_CHAR showToWho, LOGICAL showSerials) | cChar | |
| showPaperdoll(P_CHAR viewer) | cChar | |
| skill | cChar | |
| skilldelay | cChar | |
| smokedisplaytimer | cChar | |
| smoketimer | cChar | |
| spadelay | cChar | |
| spatimer | cChar | |
| spattack | cChar | |
| speakCharMemory | cChar | |
| speech | cChar | |
| speechCurrent | cChar | [private] |
| spell | cChar | |
| spellaction | cChar | |
| spelltime | cChar | |
| spellTL | cChar | |
| spelltype | cChar | |
| spiritspeaktimer | cChar | |
| split | cChar | |
| splitchnc | cChar | |
| squelched | cChar | |
| st2 | cChar | |
| st3 | cChar | |
| stable(P_CHAR stablemaster) | cChar | |
| stablemaster_serial | cChar | [private] |
| stat3crc | cChar | |
| statGainedToday | cChar | |
| staticFX(short id, SI32 speed, SI32 loop, class ParticleFx *part=NULL) | cChar | |
| staticProfile | cChar | |
| stealth | cChar | |
| stm | cChar | |
| str | cChar | [private] |
| summontimer | cChar | |
| swingtargserial | cChar | |
| sysmsg(const TEXT *txt,...) | cChar | |
| talk(NXWSOCKET s, TEXT *txt, LOGICAL antispam=1) | cChar | |
| talkAll(TEXT *txt, LOGICAL antispam=1) | cChar | |
| talkAllRunic(TEXT *txt, LOGICAL antispam=0) | cChar | |
| talkRunic(NXWSOCKET s, TEXT *txt, LOGICAL antispam=1) | cChar | |
| tamed | cChar | |
| taming | cChar | |
| targetcallback | cChar | |
| targserial | cChar | |
| targtrig | cChar | |
| teleport(UI08 flags=TELEFLAG_SENDALL, NXWCLIENT cli=NULL) | cChar | |
| tempflagtime | cChar | |
| tempfxOff() | cObject | |
| tempfxOn() | cObject | |
| time_unused | cChar | |
| timeout | cChar | |
| timeout2 | cChar | |
| timeused_last | cChar | |
| title | cChar | |
| toggleCombat() | cChar | |
| trainer | cChar | |
| trainingplayerin | cChar | |
| trigger | cChar | |
| trigword | cChar | |
| undoCombat() | cChar | [private] |
| UnEquip(P_ITEM pi, LOGICAL drag=false) | cChar | |
| unfreeze(LOGICAL calledByTempfx=false) | cChar | |
| unHide() | cChar | |
| unicode | cChar | |
| unmountHorse() | cChar | |
| unStable() | cChar | |
| updateRegenTimer(StatType stat) | cChar | |
| updateStats(SI32 stat) | cChar | |
| vendorItemsBuy | cChar | |
| vendorItemsSell | cChar | |
| walk() | cChar | |
| walkNextStep() | cChar | [private] |
| war | cChar | |
| weight | cChar | |
| workloc | cChar | |
| wresmove | cChar | |
| ~cChar() | cChar | |
| ~cObject() | cObject | [virtual] |