| cCoord(void) | cCoord | |
| cCoord(const cCoord &clCoord) | cCoord | |
| cCoord(UI16, UI16, SI08=0, UI08 uiMap=0, UI08 uiPlane=0) | cCoord | |
| cCoord::operator<(const cCoord &src) const | cCoord | |
| direction(const cCoord &dest) const | cCoord | |
| distance(const cCoord &src) const | cCoord | |
| distance(const cCoord &a, const cCoord &b) | cCoord | [static] |
| effect(UI16 id, UI08 speed=10, UI08 duration=5, UI16 hue=0, UI16 renderMode=0) | cCoord | |
| lineOfSight(const cCoord &target, bool touch=false) | cCoord | |
| lineOfSight(const cCoord &target, UI16 targethight, bool touch=false) | cCoord | |
| map | cCoord | |
| null | cCoord | [static] |
| operator!=(const cCoord &) const | cCoord | |
| operator+(const cCoord &src) const | cCoord | |
| operator-(const cCoord &src) const | cCoord | |
| operator=(const cCoord &clCoord) | cCoord | |
| operator==(const cCoord &) const | cCoord | |
| specialFloor(const double value) const | cCoord | [private] |
| x | cCoord | |
| y | cCoord | |
| z | cCoord | |