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cItem Member List

This is the complete list of members for cItem, including all inherited members.
AddItem(P_ITEM pItem, short xx=-1, short yy=-1)cItem
addTempfx(tempfx::cTempfx *fx)cObject
addTempfx(cObject &src, SI32 num, SI08 more1=0, SI08 more2=0, SI08 more3=0, SI08 more4=0, SI32 dur=0, SI32 amxcback=-1)cObject
ammocItem
ammoFxcItem
amountcItem
amount2cItem
amxeventscItem
animid()cItem [inline]
animid1cItem
animid2cItem
animSetId(SI16 id)cItem
archive()cItem [static]
attcItem
auxdamagecItem
auxdamagetypecItem
canDecay() constcItem [inline]
carvecItem
CHAR enum valuecObject [protected]
checkTempfx()cObject
cItem(SERIAL serial)cItem
cObject()cObject
ContainerPileItem(P_ITEM pItem)cItem
containsSpell(magic::SpellId spellnumber)cItem
contserialcItem [private]
corpsecItem
CountItems(short ID=-1, short col=-1, LOGICAL bAddAmounts=true) constcItem [inline]
CountItemsByID(unsigned int scriptID, LOGICAL bAddAmounts) constcItem [inline]
CountItemsByType(unsigned int type, LOGICAL bAddAmounts) constcItem [inline]
countSpellsInSpellBook()cItem
creatorcItem
current_namecObject [protected]
damagetypecItem
decaytimecItem [private]
defcItem
Delete()cItem [virtual]
DeleteAmount(int amount, short id, short color=-1)cItem
DeleteAmountByID(int amount, unsigned int scriptID)cItem
delTempfx(SI32 num, LOGICAL executeExpireCode=true, SERIAL funcidx=-1)cObject
dircItem
disabledcObject
disabledmsgcObject
distFrom(P_CHAR pc)cItem
distFrom(P_ITEM pi)cItem
doDecay()cItem
doordircItem
dooropencItem
dxcItem
dx2cItem
dyecItem
explode(NXWSOCKET s)cItem
fightskillcItem
gatenumbercItem
gatetimecItem
getColor() constcObject [inline]
getCombatSkill()cItem
getContainer() constcItem
getContGump()cItem
getContSerial(LOGICAL old=0) constcItem
getContSerialByte(UI32 nByte, LOGICAL old=false) constcItem
getCurrentName() constcObject [inline]
getCurrentNameC() constcObject [inline]
getDecayTime() constcItem [inline]
getGender() constcObject [inline]
getId() constcObject [inline]
getMultiSerial() constcObject [inline]
getMultiSerial32() constcObject [inline]
getName(char *itemname)cItem
getOldColor() constcObject [inline]
getOldId() constcObject [inline]
getOldPosition() constcObject [inline]
getOldPosition(const char *what) constcObject
getOutMostCont(short rec=50)cItem
getOwnerSerial() constcObject [inline]
getOwnerSerial32() constcObject [inline]
getPackOwner()cItem
getPosition() constcObject [inline]
getPosition(const char *what) constcObject
getRace() constcObject [inline]
getRandomScriptValue(std::string section, std::string &sectionId)cObject [static]
getRealItemName()cItem
getRealName() constcObject [inline]
getRealNameC() constcObject [inline]
getScriptID() constcObject [inline]
getSecondaryName() constcObject [inline]
getSecondaryNameC() constcObject [inline]
getSerial() constcObject [inline]
getSerial32() constcObject [inline]
getSound() constcItem [inline]
getSpawnRegion() constcObject [inline]
getSpawnSerial() constcObject [inline]
getTempfx(SI32 num, SERIAL funcidx=-1)cObject
getTempfxVec()cObject
getType()cItem [inline]
getWeight()cItem
getWeightActual()cItem [inline]
goodcItem
hasTempfx()cObject
hidamagecItem
hpcItem
incItem
in2cItem
incognitocItem
IncreaseAmount(const SI16 amount)cItem
IsAnvil()cItem
IsArrow()cItem
IsAxe()cItem
IsBankSign()cItem
IsBoard()cItem
IsBolt()cItem
IsBoltOfCloth()cItem
IsBow()cItem
IsBowType()cItem
IsBrassSign()cItem
IsChaosOrOrderShield()cItem
IsChest()cItem
IsCloth()cItem
isContainer() constcItem [inline]
IsCookingPlace()cItem
IsCorpse()cItem
IsCrossbow()cItem
IsCutCloth()cItem
IsCutLeather()cItem
IsDagger()cItem
isDispellable() constcItem [inline]
IsFeather()cItem
IsFencing1H()cItem
IsFencing2H()cItem
IsFencingType()cItem
isFieldSpellItem()cItem
IsFish()cItem
IsFishWater()cItem
IsForge()cItem
IsGuildSign()cItem
IsHeavyCrossbow()cItem
IsHide()cItem
IsHouse()cItem
IsInstrument()cItem
isInWorld() constcItem [inline]
IsLog()cItem
IsMace1H()cItem
IsMace2H()cItem
IsMaceType()cItem
isNewbie() constcItem [inline]
isSecureContainer() constcItem [inline]
IsShaft()cItem
IsShield()cItem
IsSign()cItem
isSpawner()cItem
IsSpecialMace()cItem
IsSpellScroll()cItem
IsSpellScroll72()cItem
IsStave()cItem
IsSword()cItem
IsSwordType()cItem
IsTheatreSign()cItem
IsTradeSign()cItem
IsTree()cItem
IsTree2()cItem
IsWoodenSign()cItem
ITEM enum valuecObject [protected]
itemSoundEffectcItem
itmhandcItem
layercItem
lodamagecItem
madewithcItem
magiccItem
maxhpcItem
more1cItem
more2cItem
more3cItem
more4cItem
moreb1cItem
moreb2cItem
moreb3cItem
moreb4cItem
morexcItem
moreycItem
morezcItem
MoveTo(Location newloc)cItem
MoveTo(SI32 x, SI32 y, SI32 z)cItem [inline]
murderercItem
murdertimecItem
OBJECT enum valuecObject [protected]
objtypecObject [protected]
offspellcItem
oldcontserialcItem [private]
oldlayercItem
operator!=(const cObject &obj) constcObject [inline]
operator<(const cObject &obj) constcObject [inline]
operator<=(const cObject &obj) constcObject [inline]
operator=(cItem &b)cItem
operator==(const cObject &obj) constcObject [inline]
operator>(const cObject &obj) constcObject [inline]
operator>=(const cObject &obj) constcObject [inline]
pileablecItem
PileItem(P_ITEM pItem)cItem
poisonedcItem
privcItem
putInto(P_ITEM pi)cItem
rankcItem
ReduceAmount(const SI16 amount)cItem
Refresh()cItem
reqskillcItem
resistscItem
restockcItem
rndvalueratecItem
safeoldsave()cItem [static]
scriptlayercItem
secondary_namecObject [protected]
secureItcItem
setAmount(const UI16 amt)cItem [inline]
setColor(COLOR newColor)cObject [inline]
setCont(P_OBJECT obj)cItem [inline]
setContSerial(SI32 serial, LOGICAL old=false, LOGICAL update=true)cItem
setContSerialByte(UI32 nByte, BYTE value, LOGICAL old=false)cItem
setCurrentName(string s)cObject [inline]
setCurrentName(const char *str)cObject [inline]
setCurrentName(char *format,...)cObject
setDecay(const LOGICAL on=true)cItem
setDecayTime(const TIMERVAL delay=uiCurrentTime+((&server_data)->decaytimer *MY_CLOCKS_PER_SEC))cItem [inline]
setDispellable(const LOGICAL on=true)cItem
setGender(SI08 newGender)cObject [inline]
setId(UI16 newId)cObject [inline]
SetMultiSerial(SI32 mulser)cItem
setMultiSerial32Only(SI32 newserial)cObject [inline]
setMultiSerialByte(UI32 nByte, BYTE value)cObject
setNewbie(const LOGICAL on=true)cItem
setOldColor(COLOR oldColor)cObject [inline]
setOldId(UI16 oldId)cObject [inline]
setOldPosition(const char *what, SI32 value)cObject
setOldPosition(const Location where)cObject [inline]
setOldPosition(SI32 x, SI32 y, signed char z, signed char dispz)cObject [inline]
setOwnerSerial32(SI32 newserial, bool force=false)cObject
setOwnerSerial32Only(SI32 newserial)cObject [inline]
setOwnerSerialByte(UI32 nByte, BYTE value)cObject
setPosition(const char *what, SI32 value)cObject
setPosition(Location where)cObject
setPosition(UI32 x, UI32 y, SI08 z)cObject [inline]
setRace(SI32 newRace)cObject [inline]
SetRandPosInCont(P_ITEM pCont)cItem
setRealName(string s)cObject [inline]
setRealName(const char *str)cObject [inline]
setSameOwnerAs(const cObject *obj)cObject [inline]
setScriptID(UI32 sid)cObject [inline]
setSecondaryName(string s)cObject [inline]
setSecondaryName(const char *format,...)cObject
setSerial32(SI32 newserial)cObject
setSerialByte(UI32 nByte, BYTE value)cObject
setSound(UI16 newSound)cItem [inline]
setSpawnRegion(SI32 newserial)cObject [inline]
setSpawnSerial(SI32 newserial)cObject [inline]
setType(UI32 newType)cItem [inline]
smeltcItem
spdcItem
stcItem
st2cItem
tempfxOff()cObject
tempfxOn()cObject
time_unusedcItem
timeused_lastcItem
triggercItem
trigtypecItem
tusescItem
typecItem
type2cItem
useAnimIdcItem
valuecItem
vendorDescriptioncItem
visiblecItem
weightcItem
wipecItem
wpskcItem
~cItem()cItem
~cObject()cObject [virtual]
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