| cNxwClientObj(NXWSOCKET s) | cNxwClientObj | |
| currChar() | cNxwClientObj | |
| currCharIdx() | cNxwClientObj | |
| getRcvBuffer() | cNxwClientObj | |
| getRealSocket() | cNxwClientObj | |
| inGame() | cNxwClientObj | |
| isDragging() | cNxwClientObj | |
| m_sck | cNxwClientObj | |
| resetDragging() | cNxwClientObj | |
| send(const void *point, int length) | cNxwClientObj | |
| sendRemoveObject(P_OBJECT po) | cNxwClientObj | |
| sendSFX(unsigned char a, unsigned char b, bool bIncludeNearby=true) | cNxwClientObj | |
| sendSpellBook(P_ITEM pi) | cNxwClientObj | |
| setDragging() | cNxwClientObj | |
| setLegacySocket(NXWSOCKET s) | cNxwClientObj | |
| sysmsg(char *szFormat,...) | cNxwClientObj | |
| sysmsg(short color, char *szFormat,...) | cNxwClientObj | |
| toInt() const | cNxwClientObj | [inline] |
| toLegacySocket() const | cNxwClientObj | [inline] |