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cPacketAnim Class Reference

Character Animation. More...

#include <packets.h>

Inheritance diagram for cPacketAnim:

cServerPacket cPacket List of all members.

Public Methods

 cPacketAnim ()

Public Attributes

Serial chr
 serial of the character

UI16 mov
 movement model ( see note )

UI08 unk
 unknown ( 0x00 )

UI08 dir
 direction

UI16 repeat
 ( 0=repeat forever, 1=once, 2=twice, ?n=n times? )

UI08 wards
 forward/backwards ( 0=forward, 1=backwards )

UI08 flag
 repeat flag ( 0=Don't repeat, 1=repeat )

UI08 deelay
 frame delay ( 0x00=fastest, 0xFF=too slow to watch )


Detailed Description

Character Animation.

Author:
Endymion
Since:
0.83
Note:
0x6E
movement type 0x00 = walk 0x01 = walk faster 0x02 = run 0x03 = run (faster?) 0x04 = nothing 0x05 = shift shoulders 0x06 = hands on hips 0x07 = attack stance (short) 0x08 = attack stance (longer) 0x09 = swing (attack with knife) 0x0a = stab (underhanded) 0x0b = swing (attack overhand with sword) 0x0c = swing (attack with sword over and side) 0x0d = swing (attack with sword side) 0x0e = stab with point of sword 0x0f = ready stance 0x10 = magic (butter churn!) 0x11 = hands over head (balerina) 0x12 = bow shot 0x13 = crossbow 0x14 = get hit 0x15 = fall down and die (backwards) 0x16 = fall down and die (forwards) 0x17 = ride horse (long) 0x18 = ride horse (medium) 0x19 = ride horse (short) 0x1a = swing sword from horse 0x1b = normal bow shot on horse 0x1c = crossbow shot 0x1d = block #2 on horse with shield 0x1e = block on ground with shield 0x1f = swing, and get hit in middle 0x20 = bow (deep) 0x21 = salute 0x22 = scratch head 0x23 = 1 foot forward for 2 secs 0x24 = same


Constructor & Destructor Documentation

cPacketAnim::cPacketAnim  
 


Member Data Documentation

Serial cPacketAnim::chr
 

serial of the character

UI08 cPacketAnim::deelay
 

frame delay ( 0x00=fastest, 0xFF=too slow to watch )

UI08 cPacketAnim::dir
 

direction

UI08 cPacketAnim::flag
 

repeat flag ( 0=Don't repeat, 1=repeat )

UI16 cPacketAnim::mov
 

movement model ( see note )

UI16 cPacketAnim::repeat
 

( 0=repeat forever, 1=once, 2=twice, ?n=n times? )

UI08 cPacketAnim::unk
 

unknown ( 0x00 )

UI08 cPacketAnim::wards
 

forward/backwards ( 0=forward, 1=backwards )


The documentation for this class was generated from the following files: SourceForge.net Logo