|
Compounds |
| class | cTempfx |
Enumerations |
| enum | {
SPELL_PARALYZE = 1,
SPELL_LIGHT,
SPELL_CLUMSY,
SPELL_FEEBLEMIND,
SPELL_WEAKEN,
SPELL_AGILITY,
SPELL_CUNNING,
SPELL_STRENGHT,
ALCHEMY_GRIND,
ALCHEMY_END,
SPELL_BLESS,
SPELL_CURSE,
AUTODOOR,
TRAINDUMMY,
SPELL_REACTARMOR,
EXPLOTIONMSG,
EXPLOTIONEXP,
SPELL_POLYMORPH,
SPELL_INCOGNITO,
HALLUCINATE,
SPELL_PROTECTION,
HEALING_HEAL,
HEALING_RESURRECT,
HEALING_CURE,
POTION_DELAY,
SPELL_INVISIBILITY,
DRINK_EMOTE,
DRINK_FINISHED,
GM_HIDING = 33,
GM_UNHIDING,
HEALING_DELAYHEAL,
COMBAT_PARALYZE = 44,
COMBAT_CONCUSSION = 45,
AMXCUSTOM = 121,
GREY,
CRIMINAL,
FIELD_DAMAGE,
SPELL_TELEKINESYS,
NPC_HIRECOST,
NPC_REMOVE,
MAX_TEMPFX_INDEX
} |
| enum | {
MODE_START = 0,
MODE_END,
MODE_ON,
MODE_OFF,
MODE_REVERSE
} |
Functions |
| void | tempeffectson () |
| void | tempeffectsoff () |
| void | checktempeffects () |
| void | callCustomTempFx (P_OBJECT poSrc, P_OBJECT poDest, int mode, int amxcallback, int more1, int more2, int more3) |
| | Calls a custom tempfx defined in small code.
|
| LOGICAL | isSrcRepeatable (int num) |
| LOGICAL | isDestRepeatable (int num) |
| SI32 | getTempFxTime (P_CHAR src, int num, int more1, int more2, int more3) |
| bool | add (P_OBJECT src, P_OBJECT dest, int num, unsigned char more1, unsigned char more2, unsigned char more3, unsigned char more4, short dur, int amxcback) |
| | Adds a temp effect.
|
| void | addTempfxCheck (SERIAL serial) |
Variables |
| SERIAL_SLIST | tempfxCheck |