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00015 #ifndef _TARGETING_INCLUDED
00016 #define _TARGETING_INCLUDED
00017
00018 #include "typedefs.h"
00019 #include "target.h"
00020
00021 int BuyShop(NXWSOCKET s, SERIAL c);
00022
00023 void target_envoke( NXWCLIENT ps, P_TARGET t );
00024 void target_key( NXWCLIENT ps, P_TARGET t );
00025 void target_axe( NXWCLIENT ps, P_TARGET t );
00026 void target_sword( NXWCLIENT ps, P_TARGET t );
00027
00028 void target_expPotion( NXWCLIENT ps, P_TARGET t );
00029 void target_npcMenu( NXWCLIENT ps, P_TARGET t );
00030 void target_trigger( NXWCLIENT ps, P_TARGET t );
00031
00032 void target_follow( NXWCLIENT ps, P_TARGET t );
00033 void target_attack( NXWCLIENT ps, P_TARGET t );
00034 void target_playerVendorBuy( NXWCLIENT ps, P_TARGET t );
00035 void target_allAttack( NXWCLIENT ps, P_TARGET t );
00036 void target_fetch( NXWCLIENT ps, P_TARGET t );
00037 void target_guard( NXWCLIENT ps, P_TARGET t );
00038 void target_transfer( NXWCLIENT ps, P_TARGET t );
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00045 #endif // _TARGETING_INCLUDED